[Tangaria 1.5.0 Character Dump] Name Calameet III Age 26 Self RB CB EB Best Sex Male Height 5'6" STR: 18 +2 +1 +0 18/30 Race Half-Troll Weight 20st 5lb INT: 10 -2 -1 +0 7 Class Shapechanger Turns used: WIS: 10 -1 -1 +0 8 Title Multiple Game 5769 Dex: 10 -2 +1 +0 9 7 HP -1/111 Player 13752 CON: 17 +2 +1 +0 18/20 SP 32/32 Active 12644 Level 16 Armor [28,+10] Saving Throw 37% Cur Exp 2865 Stealth Bad Max Exp 2865 Melee 1d8,+9 Disarm - phys. 45% Adv Exp 2875 To-hit 48,+3 Disarm - magic 39% Blows 1.0/turn Magic Devices 43 Gold 3960 Searching 35% Burden 131.7 lb Shoot to-dam +0 Infravision 20 ft Overweight -24.2 lb To-hit 34,-1 Speed Normal MaxDepth 600' (L12) Shots 0.0/turn Your mother was a Cave-Troll Warrior. You have slime-green eyes, dirty sea-weed green hair, and white leprous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...+.......... Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+........... -SP:.............. Sear:..+........... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The teleporting attempt fails. > Something mutters. > The teleporting attempt fails. > It tries to cast a spell, but fails. > The tengu tries to cast a spell, but fails. > Something commands you to return. > The teleporting attempt fails. > The tengu blinks away. > The teleporting attempt fails. > Something mutters. > The teleporting attempt fails. > Something mutters. > The teleporting attempt fails. > The tengu hits you. (x2) > You die. Killed by a tengu. [Character Equipment] a) an Awl-Pike (1d8) (+4,+6) Found lying on the floor of a special room at 500 feet (level 10). Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +3 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 14.1. c) a Ring of Searching <+1, +3> Found lying on the floor at 250 feet (level 5). +1 stealth. +3 searching skill. d) a Ring of Levitation Found lying on the floor at 550 feet (level 11). Makes you float just above the floor. f) a Wooden Torch (3102 turns) An inheritance from your family. Intensity 2 light. g) Leather Scale Mail (-1) [20,+1] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). h) a Cloak [1,+0] Found lying on the floor at 200 feet (level 4). i) a Wicker Shield [2,+3] Found lying on the floor at 600 feet (level 12). j) a Hard Leather Cap [2,-2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). k) a Set of Gauntlets [3,+0] Found lying on the floor at 600 feet (level 12). m) a Spade An inheritance from your family. [Character Quiver] a) 29 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Rations of Food b) 2 Flasks of oil c) a Potion of True Seeing d) 2 Potions of Infravision e) 2 Potions of Sleep It can be thrown at creatures with damaging effect. f) 13 Scrolls of Phase Door g) 9 Scrolls of Treasure Detection h) 4 Scrolls of Detect Invisible i) a Scroll of Identify Rune j) a Scroll of Blessing k) a Scroll of Remove Hunger (tattered) l) a Scroll of Word of Recall (rugged) m) a Rod of Curing (charging) n) a Wand of Wonder (16 charges) Cannot be harmed by Lightning. o) Hard Leather Armour (-1) [16,+2] Found lying on the floor at 550 feet (level 11). p) a Set of Gauntlets [3,+0] Found lying on the floor of a special room at 600 feet (level 12). q) a Short Sword (1d7) (+1,+2) {cursed} Found lying on the floor at 250 feet (level 5). It occasionally summons an undead. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 9.6. r) a Short Sword (1d7) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 7.4. s) a Scimitar (4d2) (+2,+3) Dropped by an orc shaman at 600 feet (level 12). Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +3 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 12.5. t) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 150ft 5 Reached level 5 00:00:11 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:15 250ft 8 Killed Baba Yaga 00:00:22 200ft 10 Reached level 10 00:01:06 600ft 15 Reached level 15 00:01:33 600ft 16 Killed Grishnukh, the Hill Orc 00:01:36 600ft 16 Was killed by a tengu [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] uuu .^^#^#^:^^^ uuuu ^.........^. uu†uu ^....^.....^^^ uuuu ^.... ..... uu ^..... ^^^^ ^...^ ...^^ ...^^ ..... ..?#. ^.^ ... 600' (L12) LF:6-? Light 2 Moves +5 Fed 70 % Dirt